Tuesday, November 23, 2010

Pokemon Re-Design



My re-design submission for cg hubs contest. Contest rules were to re-design one of the original 151 pokemon and make them a bit more realistic ie texture and anatomy. This is my lizzard inspired bulbasaur. hope you digg :)

Friday, November 12, 2010

Tuesday, November 9, 2010

Digimon World


Gift art for my friend. We used to play this game all day and all night. I would fall asleep and wake up around 4 30 and my friend and his cousin would still be playing. we only had one ps1 so we all had to take turns. very good times :)

Friday, November 5, 2010

Micro Hogs


Was really inspired after I saw Jakks Pacific's Pokeball Playsets. They reminded me of the starwars ones I had when I was kid. This a micro hog playset fully equiped with stickers, lava, hideouts, and spooky bones!

Tuesday, October 26, 2010

Megamind


This was an art test that I agreed to do during an interview Last week. Its a concept for Dreamworks new movie "Megamind" happy meal premium.

Sunday, October 24, 2010

Rock the DRAGON


I completed a little excersize today with my buddy tong. I pulled apart an action figure, drew it in the round, and paid attention to articulation points. good afternoon!

Friday, October 22, 2010

Sketchbook 2.0




I got a new sketchbook to keep with me while I was at gnomon school of visual effects. These are some of the things that I was doodling in lab. One of them is a sketch of "Nino Brown" from the movie New Jack City. Pretty good movie Its old and I had never seen it before. I think I should have done a sketch of Pookie haha

Animation and Wild Life





These are story boards for an animation I worked on and some wild life drawings that I did a while back at the LA Zoo.

Monday, October 11, 2010

Monstuber Fest


Yesterday I attended Monstuber fest where I was a featured artist at the gallery. This was what I submitted. It was loosley based of normal rockwells "The Runaway." My piece is up for sale at Rothic Art Haus in Anahiem. Its called "Out to Lunch"

Tuesday, May 18, 2010

sketchbook



My new favorite sketchbook! I got it while i was in japan. Its a little 5x7 watercolor sketchbook and is impossible to find here in the states. The paper is honestly the best I have ever drawn on. Most of these sketches were done in my first ever jury duty service...it was so thrilling haha

Monday, May 17, 2010

SICK HOGG


This is my infected Rock Hog control art work. He throws up purple slime when you push in his band aid. Not my favorite yet, but he has potential of being a really great character.

Tuesday, May 4, 2010

Interior Plans


And inside look of my new playset for ROCK HOGS. The idea I am trying to achieve here is to create a comical crash landing experience that directly ties into the ROCK HOG story. It features heavy stylization and ejecting seats.

Friday, April 30, 2010

Creating Nausicaa


A "historical narrative" Hayao Miyazaki creating his first film Nausicaa and the Valley of the Wind. Digital Watercolor in Painter

Sunday, April 25, 2010

Princess and the ROCK HOG



Two toy designs I created for my special independent studies class. I created an original character for my project. He is the leader of a team of ROCK HOGS that have escaped their war infested planet and have now crash landed on earth. The second design was Inspired by Zelda: Spirit Tracks. Zelda is a ghost now and she has the power to posses suits of armor to help Link bring her spirit back to her lost body.

hopes ya diggs!

Wednesday, March 24, 2010

nang nak


A thumbnail of another one of my school assignments. We had to create a b movie poster. I based mine off of a thai legend about a chilie eating face stealer named nang nak.

animation test

video
Part of my short animation film. this part depicts the main character and his son walking to his car right before the two are attacked.

Monday, February 22, 2010

yu ban worm


School project jam with the theme "a single dwelling in a forest." I got the idea of a worm from another students animation. I really just liked the shape and eyes and so I bent it and tried to imagine the layout inside the house so that I could create a believable exterior. Done in Painter and edited in PS